Layouts
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Inactive classic layouts
The Aero Cup
Hole notes
Par rating
Play count (30 days)
0 plays
| # | Tee | Target | Dist | Par | ||
|---|---|---|---|---|---|---|
1 | Arrival Gate 1 | A | 225 ft | 3 | 17% 48% 26% | |
17% 48% 26% | ||||||
Notes😂 Island Rule (AKA: Don’t Miss, Homie) Your disc MUST come to rest on the island. If you miss it, head to the designated drop zone and try again like you meant to do that. Bunkers = OB Take your throw from where you were last in bounds (aka the spot where your hopes and dreams were still alive). | ||||||
2 | Arrival Gate 2 | C | 455 ft | 4 | 12% 41% 31% 11% | |
12% 41% 31% 11% | ||||||
Notes😈 Hole Two, a.k.a. Thread the Needle or Else Alright hero, time to get precise. Watch the mandos, miss them and you’re taking a walk to the designated drop zone. Left side? Yeah… that fence-line hazard is OB 2 feet off the fence, so don’t get cute. And for the love of chains, do NOT hit the net — it will cost you. Got a cannon for an arm? Cool story. This hole wants finesse, not brute force. There’s OB long, the fairway bends right and keeps bending past the basket, and anything Airport, Curb, and beyond is straight-up OB. Smooth > strong. Choose wisely. 🥏🔥 | ||||||
3 | Arrival Gate 3 | A | 234 ft | 3 | 14% 52% 25% | |
14% 52% 25% | ||||||
Notes😬 Hole 3… Things Just Got Real Tight Look right. Look left. Yeah… this fairway definitely shrank. You’ve got OB lines on both sides, so if you wander out there, take it where you were last in bounds and reflect on your choices. Oh—and don’t forget the two bunkers. Both are OB, both will ruin your vibe, and yes… you’re taking it from last in bounds there too. Stay straight, stay calm, and maybe say a little prayer before you throw. 🥏🙏 | ||||||
4 | Arrival Gate 4 | C | 444 ft | 4 | 25% 48% 21% | |
25% 48% 21% | ||||||
Notes😵 Hole 4… Check It Before You Wreck It Alright, deep breath—survey the chaos. On the left, there’s a hazard strip, a spicy little 2-footer, so don’t drift. On the right, an OB line runs alllll the way to the road. Step out? You’re going back to last in bounds. Now… HOLY MOTHER OF BUNKERS. That big monster? OB. Land in it and, surprise, it’s last in bounds again. See the walkway beyond the bunker? That’s a hazard. Land there and play it where it lies like a grown-up. And finally: fence, curb, and anything past that = OB CITY. Take it where it was last in bounds. No vacancies. No refunds. Don’t book a trip. 🏝️🚫🥏 | ||||||
5 | Arrival Gate 5 | Pin D | 493 ft | 4 | - | |
Notes🔥 Hole 5… Let ’Er Rip! (…or Maybe Don’t) Grip it and rip it! Well… kinda. SURPRISE! Brand-new pin position, so you can’t just go full caveman on this one. Shot placement matters now. Fun, right? You’re dealing with a peninsula, plus an island or two, because apparently peace was never an option. Feeling spicy? Go for the island and chase those big gains. Miss it? Enjoy a stroll to the drop zone (tee shot only). Anything on or beyond the OB line is OB—take it where it was last in bounds and rethink your life choices. Bold shots rewarded. Reckless ones… not so much. 🥏😈 | ||||||
6 | Arrival Gate 6 | C | 315 ft | 3 | 35% 42% 15% | |
35% 42% 15% | ||||||
Notes✈️ Hole 6… Welcome to the Runway Clear the triple mando or you’ll be reporting to the drop zone with a penalty—no TSA PreCheck, no excuses. On the left: grass line and beyond, plus long past the basket = OB. Take it from last in bounds. On the right: curb and beyond = OB. No wiggle room. Anything outside that? Yep—out of the flight path and straight-up OB. Fasten your seatbelt, keep it smooth, and stick the landing. 🥏🛬 | ||||||
7 | Arrival Gate 7 | C | 407 ft | 4 | 19% 44% 26% | |
19% 44% 26% | ||||||
Notes🛫 Hole 7… The Flight Tower (Fan Favorite) Step up and clear the double mando like you’ve been cleared for departure. Miss it and you’ll be diverted to the drop zone with a penalty—Flight Tower control doesn’t mess around. Parking lot, street, and anything beyond? Restricted airspace. OB. Violators will be dealt with accordingly. Pick your line, trust the throw, and stick the landing. 🥏🛩️ | ||||||
8 | Arrival Gate 8 | C on hole 1 | 462 ft | 3 | - | |
Notes🛬 Hole 8… Did Someone Say New Pin? SURPRISE—it’s another par 4. You’re playing to Hole 1’s C position, and yes… you’re cleared for takeoff. Miss the double mando and you’ll be diverted to the drop zone with a penalty—air traffic control stays busy out here. Parking lot, center median, street, and anything beyond? That’s restricted airspace. OB. No flyovers. On your approach to the green, if you don’t land on the island, take it from last in bounds and pretend that was the plan. Smooth flights only. Turbulence not included. 🥏✈️ | ||||||
9 | Arrival Gate 9 | B | 266 ft | 3 | 12% 50% 27% | |
12% 50% 27% | ||||||
Notes🛬 Hole 9… Final Approach This is it—last chance to look cool. Split the mandos and avoid the jumbo sand bunker, unless chaos is part of your brand. And don’t ignore the sneaky bunker guarding the pin on the right. Both bunkers are OB, both are patiently waiting to ruin your victory lap. Hit your line, land it clean, and finish strong. 🥏😈 | ||||||
10 | Departure Gate 10 | A on hole 1 | 250 ft | 3 | 44% 33% 11% | |
44% 33% 11% | ||||||
NotesHole 10… stay left of the mando or get rerouted to the drop zone with a penalty. Watch your flight path and dodge the two sand traps — they’re hazards. Curb and beyond? Out of the airport — OB. | ||||||
11 | Departure Gate 11 | C on hole 2 | 285 ft | 3 | 40% 40% 13% | |
40% 40% 13% | ||||||
NotesHole 11… smooth forehand or a turnover gets you cleared for landing. Fence, curb, and beyond? That’s out of the airspace — OB. | ||||||
12 | Departure Gate 12 | A on hole 3 | 258 ft | 3 | 12% 49% 28% | |
12% 49% 28% | ||||||
NotesAnyone call for a spike hyzer or hyzer flip? Stay right of the mando or get redirected to the drop zone with a penalty. Watch those two bunkers on your flight path — they’re hazards. | ||||||
13 | Departure Gate 13 | C on hole 4 | 427 ft | 4 | 27% 46% 19% | |
27% 46% 19% | ||||||
NotesHole 13… keep it low under the radar (and that tree) but clear the bunker — it’s a hazard. Fence, curb, and beyond? Out of the flight zone — OB. | ||||||
14 | Departure Gate 14 | Pin D on hole 5 | 302 ft | 3 | - | |
NotesHole 14… approach with caution! Two bunkers guard the pins — both are hazards. Fence and beyond? — OB. | ||||||
15 | Departure Gate 15 | C on hole 6 | 259 ft | 3 | 10% 55% 27% | |
10% 55% 27% | ||||||
NotesHole 15… shortest flight on the map, but you’ve gotta thread the needle on takeoff. Street, parking lot, and beyond? That’s off the airport grounds — OB. | ||||||
16 | Departure Gate 16 | C on hole 7 | 253 ft | 3 | 61% 24% | |
61% 24% | ||||||
NotesHole 16… who doesn’t love a flex shot on departure? Clear the mandos or head back to the gate and re-tee with a penalty. | ||||||
17 | Departure Gate 17 | C on hole 1 | 360 ft | 3 | - | |
NotesHole 17… this hole has it all! Fly a technical straight shot, turnover, or forehand. Sidewalk and beyond? That’s off the tarmac — OB. | ||||||
18 | Departure Gate 18 | B on hole 9 | 307 ft | 3 | 45% 31% 11% | |
45% 31% 11% | ||||||
NotesHole 18… you made it! Final approach has three bunkers to dodge or you’re in a hazard. Sidewalk and beyond? That’s outside the flight zone — OB. | ||||||